Program Overview
Vorlesung 3D-Computergraphik und -animation
The lecture "3D Computer Graphics and Animation" is offered by Dr.-Ing. Axel Hoppe.
Zeit und Ort
- Vorlesung: The lecture takes place on Wednesdays from 12-14 Uhr at Theresienstrafle/E41, starting in the second semester week.
- ‹bungen: The exercises are 2 SWS and are arranged by agreement.
Inhalt
The goal of the course is to provide students with an informative and practice-oriented overview of the field of 3D computer graphics and 3D computer animation. This includes the basics for three-dimensional representation, the creation of 3D scenes, and the animation of 3D objects, as well as aspects of real-time 3D representation.
The lecture is accompanied by practical exercises using the modeling and animation tool 3D Studio MAX.
Aufbau
The course is structured as follows:
- Motivation, introduction, and history
- Grundlagen
- 3D representation
- Geometric representation
- Geometric transformations
- Visibility determination
- Color models
- Lighting and surface calculation
- Praxis
- Workflow
- 3D modeling
- Texturing
- Lighting
- Animation
- Image calculation
- Post-processing
- Echtzeit-3D
- Workflow
- Tools
- Real-time 3D modeling
- Outlook
Vorlesung
The lecture includes a list of participants for the purpose of obtaining a certificate, including abbreviations for the guidelines.
Letzter Termin f¸r die Abgabe
The last deadline for submission is the lecture on "Interactive Virtual Worlds" on Wednesday, November 26, 2003.
Richtlinien f¸r die Modellierung
Guidelines for modeling are provided, along with organizational information and a collection of tasks.
Seminar Modelliertechniken
A seminar on modeling techniques is also offered.
