Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
On campus
Duration
Not Available
Details
Program Details
Degree
Bachelors
Major
Computer Graphics | Computer Science | Software Engineering
Area of study
Information and Communication Technologies | Engineering
Education type
On campus
Course Language
English
About Program

Program Overview


Introduction to Interactive Virtual 3D Worlds

The course "Interaktive virtuelle 3D-Welten" (Interactive Virtual 3D Worlds) is a lecture with accompanying exercises, focusing on the creation of interactive 3D applications based on virtual worlds.


Course Details

  • Lecture: 2 SWS (semester weeks) of lecture, 2 SWS of exercises.
  • Instructor: Dr. Axel Hoppe.
  • Target Audience: Primarily for students of Media Informatics and Computer Science in their main study period.

Content

The course covers key aspects of creating interactive 3D applications, including:


  • Concepts for interaction, navigation, and presentation.
  • Components of interactive systems.
  • Multi-user aspects.
  • Tools for creation.
  • Concept and design of the application and real-time modeling for virtual worlds.

Requirements

  • Prerequisites: The course builds upon previously acquired knowledge, particularly in computer graphics.
  • Recommended Background: Participation in the course "3D-Computergraphik und -animation" (3D Computer Graphics and Animation) is beneficial but not mandatory.
  • Required Knowledge: Basic understanding of computer graphics, 3D modeling, animation of 3D scenes, image editing for texture generation, and object-oriented programming.

Course Structure

  • Lecture: Held on Wednesdays from 12:00 to 14:00 in Theresienstrafle, room 133.
  • Exercises: Divided into two groups:
    • Group 1: Tuesdays from 9:00 to 12:00.
    • Group 2: Wednesdays from 11:00 to 14:00.

Assessment

  • Participation: Regular attendance at the lecture and successful completion of the exercises are required for a successful course completion.
  • Exercise Completion: Achieving the target points in the exercise complexes is necessary for passing the course.

Additional Information

  • The course is designed to provide a deep understanding of interactive virtual 3D worlds, with a focus on both theoretical and practical aspects.
  • Due to the significant practical component, the number of participants may be limited, with preference given to main study students of Media Informatics.
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