Computer Engineering (Bachelor's degree)
Program Overview
University Program: Engenharia de Computaçăo (Bacharelado)
Overview
The Engenharia de Computaçăo (Bacharelado) program at the Universidade Federal de Minas Gerais (UFMG) aims to equip engineers with a solid scientific and technological foundation. The program seeks to form professionals who can effectively manage complexity and risks associated with changes, as flexibility and the need for continuous evolution grow in products, services, and society.
Course Details
- City: Belo Horizonte
- Shift: Vespertino
- Area: Engenharias
- Academic Unit: Escola de Engenharia and Instituto de Cięncias Exatas (Icex)
Program Objectives
The program's general objective is to train engineers with a solid scientific and technological background. The graduate program aims to form professionals committed to the fundamental values of the society in which they are inserted, directing them towards a formation not only as professionals but also as "citizen-engineers."
Differentiation of the Course
The course comprises a solid technical, scientific, and general professional formation that enables students to apply and develop new technologies, stimulating critical, reflective, and creative action in identifying and solving problems presented by society. This includes considering technical, economic, social, cultural, and environmental aspects.
Practical Knowledge Acquisition
To explore the acquisition of practical knowledge of the concepts taught in the classroom, the Engenharia de Computaçăo program emphasizes the use of laboratories in basic and professional training disciplines. These include didactic laboratories of computation, physics, and chemistry at ICEX, as well as didactic laboratories at the Escola de Engenharia, all equipped with modern and computerized equipment. Additionally, students can participate in research under the guidance of faculty members from the departments of Computer Science (DCC), Electrical Engineering (DEE), and Electronic Engineering (DELT).
Areas of Professional Activity
The computer engineer acts in the design and construction of computational artifacts and systems based on computation. Their training includes contents of hardware, software, communication technologies, and their interaction, for example, in digital system projects, the software they execute, and their interfaces with other devices. The professional's activity is focused on the joint vision of hardware and software, aiming to build more effective and efficient computational systems.
Duration and Admission
- Duration: 10 semesters
- Admission: Selection for vacancies occurs through the Unified Selection System (Sisu), which uses notes from the National High School Exam (Enem), and through the selective process of serial evaluation.
Recommended Content
For more detailed information about the program, it is recommended to consult the official website of the Engenharia de Computaçăo course, the website of the course's collegiate, the Escola de Engenharia website, and the Instituto de Cięncias Exatas (Icex) website. A video about the Escola de Engenharia building is also available for further insight into the program's facilities.
