Students
Tuition Fee
Start Date
Medium of studying
On campus
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Digital Arts | Fine Arts | Multimedia
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
About Program

Program Overview


Introduction to the Bachelor's Degree in Art and Technology

The Bachelor's degree in Art and Technology is a 3-year research-based full-time education that provides students with a solid foundation in art, technology, and their intersection. This program is designed to equip students with the knowledge, skills, and competencies necessary to work in the creative industries, as well as to pursue further education at the master's level.


Admission Requirements

To be admitted to the Bachelor's degree in Art and Technology, applicants must have a qualifying upper secondary school leaving certificate or equivalent. The specific admission requirements include:


  • Danish A
  • Mathematics B
  • English B
  • History B or Social Science B
  • An additional foreign language at A-level (or B-level if it is a continuation language) or Communication and IT A

Program Structure

The Bachelor's degree in Art and Technology is a 180 ECTS program, divided into six semesters. The program consists of mandatory modules, as well as elective modules that allow students to specialize in specific areas of interest.


Mandatory Modules

The mandatory modules are:


  1. Skulptur og teknologi (15 ECTS) - Introduction to sculpture and technology
  2. Problembaseret lćring (5 ECTS) - Problem-based learning
  3. Physical Computing I (5 ECTS) - Introduction to physical computing
  4. Kunstens og teknologiens historier I (5 ECTS) - History of art and technology I
  5. Rum, kunst og teknologi (20 ECTS) - Space, art, and technology
  6. Physical Computing II (5 ECTS) - Physical computing II
  7. Kunstens og teknologiens historier II (5 ECTS) - History of art and technology II
  8. Dynamisk kunst og teknologi (15 ECTS) - Dynamic art and technology
  9. Physical Computing III (5 ECTS) - Physical computing III
  10. Konceptdesign (5 ECTS) - Concept design
  11. Kunst og kontekst I (5 ECTS) - Art and context I
  12. Interaktionsrum i kunst og teknologi (20 ECTS) - Interactive spaces in art and technology
  13. Kunst og kontekst II (5 ECTS) - Art and context II
  14. Internationalt samarbejde (5 ECTS) - International collaboration
  15. Narrativer og interaktion (15 ECTS) - Narratives and interaction
  16. Mixed Reality Teknologier (5 ECTS) - Mixed reality technologies
  17. Praksisbaseret forskning indenfor kunst og teknologi (5 ECTS) - Practice-based research in art and technology
  18. Entreprenřrskab, kunst og teknologi (5 ECTS) - Entrepreneurship, art, and technology
  19. Kunst og teknologi som oplevelse (20 ECTS) - Art and technology as experience (Bachelor's project)

Elective Modules

Students can choose elective modules from other programs or universities, subject to approval by the study board. The available elective modules include:


  • Multimedieprogrammering (5 ECTS) - Multimedia programming
  • Musikćstetik (5 ECTS) - Music aesthetics
  • Play og Event (5 ECTS) - Play and event
  • Visuelle metoder i kvalitativ forskning (5 ECTS) - Visual methods in qualitative research

Competence Profile

Upon completion of the Bachelor's degree in Art and Technology, students will have acquired the following competencies:


  • Knowledge: Understanding of art, technology, and their intersection, including key concepts, theories, and methods.
  • Skills: Ability to identify, formulate, analyze, and solve problems in art and technology, as well as to communicate effectively with both specialists and non-specialists.
  • Competences: Ability to work independently and in teams, to develop and realize artistic concepts, and to create synergy between art and technology.

Examination and Assessment

The program uses a variety of examination and assessment methods, including written exams, project-based exams, and portfolio assessments. The exams are typically conducted in Danish or English, depending on the module.


Language Requirements

The program is taught in Danish, but some modules may be taught in English. Students are expected to have a good command of Danish and English, as well as the ability to read and understand academic texts in other European languages.


International Opportunities

The program offers opportunities for international exchange and collaboration, including study abroad programs and international projects.


Career Prospects

Graduates of the Bachelor's degree in Art and Technology can pursue a variety of careers in the creative industries, including:


  • Artist or designer
  • Art director or creative director
  • Project manager or producer
  • Researcher or educator
  • Entrepreneur or innovator

Further Education

The Bachelor's degree in Art and Technology provides a solid foundation for further education at the master's level, including programs in art, design, technology, and related fields.


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