Program Overview
Introduction to the Program
The Interaction Spaces in Art and Technology program is a semester-long module that focuses on the design and development of interactive installations and spaces. The program aims to provide students with a comprehensive understanding of the principles and practices involved in creating interactive environments that promote embodied interaction and user engagement.
Program Description
The program is designed as a series of experiments with interactive installations, targeting specific user groups or audiences in various spatial contexts. Students will explore different interactive technologies to realize semester projects, including the use of sound, light, and other media to create immersive experiences. The program will also cover the analysis of problems and the development of alternative concepts for defined problem statements within a specific context.
Learning Objectives
The program has the following learning objectives:
- Knowledge: Students will gain a fundamental understanding of the creation of interactive spaces and installations that promote embodied interaction and user engagement. They will also learn about technologies that support interaction and active participation, as well as mechanical and electronic technologies used to create experiences and interactions.
- Skills: Students will develop skills in identifying and formulating artistic problem statements, analyzing problems, and developing alternative concepts. They will also learn to apply sound and other technologies in the design of content for interactive installations and spaces.
- Competencies: Students will develop competencies in creating interactive spaces and installations, applying empirical findings from user involvement in project work, and using interactive technologies, including media control, light, and sound.
Teaching Methods
The program will be taught through project work in groups, with a focus on experiential learning and hands-on experience with interactive technologies.
Examination
The examination will be a oral presentation based on a project, with a written report or portfolio that can be up to 10 pages per student. The examination will assess the student's ability to design and develop interactive installations and spaces, as well as their understanding of the principles and practices involved in creating interactive environments.
Program Facts
- English Title: Interaction Spaces in Art and Technology
- Module Code: KOTBA
- Module Type: Project
- Duration: 1 semester
- ECTS: 15
- Teaching Language: English
- Teaching Location: Campus Aalborg
- Module Responsible: Stine Lindahl Jacobsen
Organization
The program is part of the Bachelor's program in Art and Technology, offered by the Department of Communication and Psychology, Faculty of Humanities, Aalborg University.
