Program Overview
Introduction to the Sculpture and Technology Module
The Sculpture and Technology module is designed to introduce students to fundamental theories and practical methods in the creation of sculptures and sculptural installations, as well as the design of physical artifacts as aesthetic manifestations. With a focus on materiality, students explore basic principles of form, tactility, structure, composition, and artistic expression.
Module Content, Progression, and Pedagogy
In this module, students work with various materials and basic technologies in connection with the design and creation of physical artifacts. They experiment with different materials and technologies, considering formal, static, and dynamic principles and usage situations. The module covers topics such as:
- Skulptur og teknologi (Sculpture and Technology)
- Kunstnerisk og videnskabelig metode I (Artistic and Scientific Method I)
Other subjects that may be covered include:
- Materialer form, komposition og konstruktion (Materials Form, Composition, and Construction)
- Perception
- Skitseringsteknik (Sketching Techniques)
Learning Objectives
Knowledge
The objective of the "Sculpture and Technology" module is to present students with basic problem areas and solutions related to the creation and construction of artifacts, products, and installations of sculptural and aesthetic quality. Students are expected to gain basic knowledge about:
- Fysiske artefakter, skulpturer og skulpturelle installationer (Physical Artifacts, Sculptures, and Sculptural Installations)
- Anvendelse af grundlćggende teknologier (Application of Basic Technologies)
- Ćstetiske og kunstneriske udtryksformer (Aesthetic and Artistic Expressions)
- Metoder og vćrktřjer til udarbejdelse af et kunstprojekt (Methods and Tools for Art Project Development)
Skills
Students should acquire skills in:
- Identifying, formulating, and analyzing an artistic problem within the theme of "sculpture and technology"
- Describing and justifying method choices in connection with the creation of drawings, models, and prototypes
- Identifying, developing, and describing artistic ideas and concepts
- Applying suitable technologies and construction methods in the creation of artifacts
Competencies
Students should develop competencies in:
- Describing and analyzing physical artifacts, sculptures, and sculptural products
- Developing conceptual proposals within sculpture and technology
- Developing practical skills in designing and realizing artistic projects
- Using texts, diagrams, drawings, and models as documentation and communication tools
Teaching Methods
The module involves project work in groups.
Examination
Exam Details
- Exam Name: Skulptur og teknologi (Sculpture and Technology)
- Exam Form: Oral exam based on a project
- The exam is conducted as a conversation between the student(s), examiner, and an internal co-examiner, based on the student(s)' project report or portfolio and the product they have created.
Module Facts
- English Title: Sculpture and Technology
- Module Code: KOTBA
- Module Type: Project
- Duration: 1 semester
- Semester: Autumn
- ECTS: 15
- Language of Instruction: Danish
- Place of Instruction: Campus Aalborg
- Module Responsible: Stine Lindahl Jacobsen
Organization
- Study Board: Studienćvn for Kunst, Sundhed og Teknologi (Study Board for Art, Health, and Technology)
- Institute: Institut for Kommunikation og Psykologi (Institute for Communication and Psychology)
- Faculty: Det Humanistiske Fakultet (The Faculty of Humanities)
