Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Bachelors
Major
Digital Media | Computer Programming | Game Design
Area of study
Arts | Information and Communication Technologies
Course Language
English
About Program

Program Overview


Game-Interactive Media Convergence Major

Introduction

The Game-Interactive Media Convergence Major is designed to foster creative talent who can lead in the rapidly changing IT environment. The program aims to educate students in a curriculum that combines management, engineering, and art, focusing on developing professionals with expertise in planning and development.


Program Goals

The major's primary objective is to cultivate global competitiveness by educating students in a comprehensive curriculum that integrates various fields. The program focuses on developing students' expertise in planning, development, and production, enabling them to work in diverse industries.


Necessity of the Program

In the future knowledge-based society, there is a growing need for talented individuals who possess not only technical skills and knowledge but also creativity and emotional intelligence. The program recognizes the importance of fostering creative talent with expertise in their field, passion, trend insight, and communication skills.


Career Guidance

Graduates of the Game-Interactive Media Convergence Major can pursue careers in various fields, including:


  • Media (video) or advertising-related companies
  • Portal sites and platform companies
  • Game or mobile app development and publishing
  • Broadcasting companies and media outlets
  • Public institutions and research institutes

Curriculum

The curriculum for the Game-Interactive Media Convergence Major includes a range of courses that provide students with a comprehensive education in game and interactive media development. Some of the courses offered include:


  • Motion and Timing Studio
  • Content Producing
  • Game Studio
  • Content Industry Business Strategy
  • Alpha Prototype
  • Beta Production & Marketing
  • Game Programming
  • Visual Storytelling

Course Descriptions

  • Motion and Timing Studio: This course focuses on the importance of motion and timing in visual content creation, teaching students how to create engaging and expressive animations.
  • Content Producing: Students learn about content planning, using humanistic knowledge and data to develop innovative content ideas.
  • Game Studio: This course provides students with hands-on experience in game development, teaching them about game algorithms, programming, and production processes.
  • Content Industry Business Strategy: Students learn about business strategies in the content industry, including market analysis, strategy development, and content production.

Completion Requirements

To complete the Game-Interactive Media Convergence Major, students must meet the following requirements:


  • Minimum of 36 credits in major courses
  • Completion of required courses in relationship science, programming, digital content directing, creative issues, visual expression, strategic management, and content industry marketing
  • Maximum of 6 credits can be cross-recognized from other majors

Related Departments

The Game-Interactive Media Convergence Major is related to the following departments:


  • Da Vinci Liberal Arts College
  • Business Administration Department
  • Technology Art Convergence Major
  • Immersive Media Department
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