Program start date | Application deadline |
2023-10-01 | - |
2024-07-09 | - |
2024-07-19 | - |
Program Overview
By the end of the course, students will be able to design and build a fully playable prototype, covering aspects such as pathfinding, lighting, AI, animations, scripting, and sound effects. The course is suitable for beginners and prepares students for entry-level positions in the game development industry.
Program Outline
Degree Overview:
This introductory-level summer course aims to equip students with the skills and knowledge necessary to create video games using Unity 3D, a free-to-use game development engine. The course focuses on developing 3D gaming experiences with sophisticated storylines, interactions, aesthetics, and technical aspects. By the end of the course, students will be able to design and build a fully playable prototype in Unity, covering various aspects like:
- Installation and setup
- Pathfinding
- Lighting and light mapping
- Artificial intelligence basics
- Camera animations
- Character animations
- Scripting
- Materials
- Skyboxes
- Particle effects
- Sound effects
- Music
Objectives:
- Develop a fully playable prototype in Unity, including:
- Installation and setup
- Pathfinding
- Lighting and light mapping
- Artificial intelligence basics
- Camera animations
- Character animations
- Scripting
- Materials
- Skyboxes
- Particle effects
- Sound effects
- Music
- Acquire basic elements of artificial intelligence, camera and character animation, scripting, materials, skyboxes, sound effects, and music.
- Develop high-level gaming experiences from a technical, narrative, and interactive point of view.
Outline:
- The course content is designed for students who haven't studied game development before or are in their first year of university studies in Art and Design.
- It covers the core features of Unity 3D and provides hands-on experience in building a playable game prototype.
- The course will likely follow a chronological structure, starting with the basics of Unity 3D and progressing to more advanced topics.
- Specific modules might include:
- Introduction to Unity 3D and its interface
- Creating game objects and levels
- Implementing game mechanics and interactions
- Programming with C# in Unity
- Using prefabs and assets
- Working with physics and collisions
- Optimizing game performance
- Building user interfaces
- Implementing sound and music
- Testing and debugging
Teaching:
The course is likely delivered through a combination of lectures, hands-on exercises, and group projects.
Careers:
The course prepares students for entry-level positions in the game development industry, such as:
- Game developer
- Game designer
- Level designer
- Programmer
- Animator
- Artist
- July 9th - July 19th, 2024
- Duration: 2 weeks
- The tuition fees for the Game Development summer course are:
- €1,795 for a 2-week session
- €2,995 for a 4-week session
- €4,195 for a 6-week session
Entry Requirements:
EU Home Students:
- High school diploma or equivalent qualification
- Minimum GPA of 70% in relevant subjects (e.g., art, design, technology)
- Portfolio demonstrating artistic talent and aptitude in game development
International Overseas Students (Outside the EU):
- High school diploma or equivalent qualification recognized by the Italian Ministry of Education
- Minimum GPA of 70% in relevant subjects (e.g., art, design, technology)
- Portfolio demonstrating artistic talent and aptitude in game development
- Proof of English proficiency (e.g., IELTS 6.0 or equivalent)
- Valid visa for study in Italy
Language Proficiency Requirements:
- English: IELTS 6.0 or equivalent for non-native speakers.
Additional Notes:
- Applicants may be required to attend an interview as part of the application process.
- The specific entry requirements may vary slightly depending on the applicant's nationality and educational background.