Students
Tuition Fee
Not Available
Start Date
2026-09-01
Medium of studying
On campus
Duration
4 years
Details
Program Details
Degree
Foundation
Major
Animation | Digital Arts | Game Design
Area of study
Arts | Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2025-09-01-
2026-09-01-
2027-09-01-
About Program

Program Overview


Game Art (with Foundation Year) BA (Hons)

Attendance

Full-time


Campus

Preston Campus


Start

September 2025


Duration

4 years


UCAS Code

WG26


Delivery

In-person


Overview

Our foundation year will introduce the basic principles of game art. You'll develop the creative and academic skills you need to study at university.


Why Study with Us

  • Our foundation year is flexible, allowing you to focus on game art or explore other creative subjects.
  • Our course team are on hand to provide support and guidance throughout your foundation year.
  • Once you have successfully completed your foundation year, you're guaranteed progression onto our Game Art degree.

What You'll Do

  • You can start to experiment with game art, creating your own props, characters or environments.
  • You'll work on a number of projects, allowing you to explore game art or another subject in greater depth.
  • You'll be part of a creative community, allowing you to take inspiration from different approaches.

Modules

Foundation Year

  • Introduction to Specialisms
  • Specialisms

Year 1

  • Introduction to Concept Design
  • Creativity and Context for Games
  • 3D Modelling and Digital Art for Games
  • Drawing for Design

Year 2

  • Heading into The Games Industry
  • Game Art Pipeline
  • Realising Game Engine Potential
  • Character Design

Year 3

  • Professional Portfolio Development
  • Honours Project

Entry Requirements

  • UCAS: 64 points at A2
  • BTEC Extended Diploma: MPP
  • BTEC Diploma: MM
  • Pass Access Course: 64 UCAS points
  • International Baccalaureate Diploma: Pass including 64 points from Higher Level subjects
  • T Level: P (D or E)
  • IELTS: grade 6.0 with no component lower than 5.5
  • GCSEs: 5 at Grade C/4 including Maths and English or equivalent

Fees and Funding

  • UK: £9,535 for the first year
  • International: £17,250 for the first year

Additional Costs

  • As part of your course there may be additional costs to consider that are not included in your tuition fees. Most of these will be optional, but some courses have essential additional costs.

Scholarships and Bursaries

  • We offer many scholarships, bursaries and funds to support you during your studies. Select your country or region to see if you are eligible and how to apply.

Learning and Assessment

  • Study comprises a mix of lectures, seminars, tutorials, practical sessions, and independent study. Independent study is an important aspect of your degree.
  • The exact combination of study time will be detailed within your modules.
  • Game Art (with Foundation Year) is delivered through a series of concept art projects. These are supported by lectures about theory, visualisation techniques, digital modelling and professional practice.
  • The main teaching activity takes the form of project briefs in a studio environment. These are supported by lectures and workshops which develop specific skills. You will also learn from visiting lecturers and industry professionals.
  • Coursework is continually assessed through the project work. There are some specific assignments relating to skill areas. There are no exams.

Industry Links

  • The course is part of the Unreal Academic Partner Program. This recognises our provision of experienced staff and high-quality resources. It also recognises our commitment to excellent student experience in preparation for their future careers.

Future Careers

  • The Game Art (with Foundation Year) course will give you a rich portfolio of work and skills that will provide you with many opportunities to work in the games industry.
  • There are many different roles for artists in developing games. Generating the look and feel of a game begins with research, concept art, ideation, and world development. Beyond that is the digital application of 2D and 3D art in games creating props, characters and environments that are key to games.
  • During the Foundation Year you will begin this exciting journey and explore and experiment with game art development fundamentals.
  • Throughout the course each student is supported in developing a distinctive artistic portfolio of work.
  • Graduates from our course will be familiar with the processes and practices necessary to work in games and creative media industries.
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