Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
On campus
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Animation | Digital Arts | Game Design
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
About Program

Program Overview


Game Art

BA (Hons)


Attendance

  • Full-time

Campus

  • Preston Campus

Start

  • September 2025

Duration

  • 3 years

UCAS Code

  • WG25

Delivery

  • In-person

Foundation year available

Course Description

Do you want to create visual art for games? Develop innovative concept art for all aspects of games? Our BA (Hons) Games Art degree gives you a hands-on experience - you will design everything from characters to props, environments to whole worlds.


Why Study with Us

  • Game Art at the University of Central Lancashire is part of the Unreal Academic Partner Program.
  • It's an industry-led, industry-focused course. You'll be taught by currently practicing professionals using the most current software and techniques.
  • This course has been developed with our significant Games Design alumni and has direct industry relevance. You will get to meet our graduates who are working across the industry and learn from their shared experiences.

What You'll Do

  • You will have the opportunity to work on live projects linked to industry artists, providing a much-needed edge to your portfolio and CV.
  • You are encouraged to have creative freedom as an artist, but you will also be learning necessary industry-focused skills using our dedicated studio and industry-standard techniques and equipment.
  • We have an established visiting Industry Speaker programme. We host talks from 3D Artists, Concept Artists, Technical Artists, Designers, Production and QA to name a few. Our speakers come from both AAA and independent game development studios.

Modules

Year 1

  • Introduction to Concept Design
    • Module code: XB1004
  • Creativity and Context for Games
    • Module code: XB1020
  • 3D Modelling and Digital Art for Games
    • Module code: XB1106
  • Drawing for Design
    • Module code: XB1133

Year 2

  • Heading into The Games Industry
    • Module code: XB2004
  • Game Art Pipeline
    • Module code: XB2005
  • Realising Game Engine Potential
    • Module code: XB2007
  • Character Design
    • Module code: XB2177

Year 3

  • Professional Portfolio Development
    • Module code: XB3000
  • Honours Project
    • Module code: XB3992

Industry Links

  • Unreal Engine
  • White Paper Games

Academic Expertise

  • Our course team have a wide variety of skills and are highly experienced in developing your game art, creative thinking, 3D modelling and visual design skills.

Future Careers

  • The UK games industry is one of the largest areas of the creative sector and we have seen significant expansion in our own North West regional economy.
  • The Game Art course is uniquely positioned to take advantage of this by helping you create a cutting-edge portfolio which will open up exciting career opportunities within the games industry.

Entry Requirements

  • UCAS: 96 points at A2
  • BTEC Extended Diploma: MMM
  • BTEC Diploma: DD
  • Pass Access Course: 96 UCAS points
  • International Baccalaureate Diploma: Pass including 96 points from Higher Level subjects
  • T Level: P (A*-C)
  • IELTS: grade 6.0 with no component lower than 5.5
  • GCSEs: 5 at Grade C/4 including Maths and English or equivalent.
  • Submission of a portfolio to be reviewed by the Game Art team required.

Fees and Funding

  • UK: £9,535 per year (2025/26)
  • International: £17,325 per year (2025/26)

Scholarships and Bursaries

  • Care Leaver Bursary
  • Estranged student support
  • Dependants Bursary
  • Financial support package

Your Portfolio - FAQs

  • What should I include in my game art portfolio?
    • When applying for this course we expect you to submit between 10– 20 pieces of current work which should not be more than a year old.
  • What should I keep in mind when putting together my portfolio?
    • Show your skills and passion
    • Explain your inspiration
    • Tell a story
    • Tailor it
    • Organise clearly

Learning and Assessment

  • Study comprises a mix of lectures, seminars, tutorials, practical sessions and independent study.
  • The course is delivered through a structured series of concept art projects.
  • The main teaching activity takes the form of project briefs in a studio environment.
  • The coursework is continually assessed through the project work.
  • There are some specific assignments relating to skill areas.
  • There are no exams.
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